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Sony PS2 / PSP / PS3 / PSPgo

Currently, Gameshastra has studios of sizes varying between 30-50 working on developing PS2/ PS3/ PSP games. The studio is comprised of extremely sharp and proven artists and programmers who have been trained on game engines like Gamebryo and Vicious Cycle along with non-middleware solutions such as ‘C++’ and ‘C#’. A typical game development requires about 3-6 months for a PSP platform and about 6-9 months for PS2/ PS3 platform.

At Gameshastra, we believe in trying new methods and providing our clients with the best solution, instead of restricting ourselves to specific genres. Our studio has worked on Indian thematic games, which were released on the PS2 and PSP platforms for the Indian Diaspora worldwide.

We are also working on developing and publishing minis for PSPgo. Our recent releases include a number of game titles available for download on PSP. We have a huge pool of games soon to be released in the global market.

“We were operating in a resource constrainted environment in US where we really can’t find all the talent that we would like to have, developing and testing the games and with high degree of technical proficiency and talent based here in India, it seems to be a logical decision to work with GS.”

Brian Ward

Exec.V.P.

Activision talking to the international media
 
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