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“We were operating in a resource constrainted environment in US where we really can’t find all the talent that we would like to have, developing and testing the games and with high degree of technical proficiency and talent based here in India, it seems to be a logical decision to work with GS.” Brian Ward, Exec.V.P.,
Activision talking to the international media
![]() "I wanted to send a personal thanks to your team for the work, it was a great accomplishment. I know this kind of rapid development takes a strong team working together and it is clear you have exactly that. While there are still plenty of challenges ahead on this project, you have demonstrated the ability set a target and the dedication to hit it. You can be very proud." Mike Carter, iVenture Games, Inc.
![]() "Congratulation to you both and to your teams!" Vlad Ionescu,
QC Co-ordinater (Ubisoft Romania)
On successful completion of Island Rescue Project
![]() "We believed the original code was so robust that it wouldn't take long. But your team has been so good in finding so many bugs that we really had to rethink about and that is the reason why the project has extended." Charles Cecil, Producer, Revolution Soft
![]() "Thanks a lot for all the tests you have done over the week end. Your team has been a great help on the project and it is my pleasure to announce that the game has been officially approved by NOA and NOE." Thanks a lot once again for your hard work." Alexandre Avenard, Associate Producer, Ubisoft
![]() “Gameshastra is the perfect solution for our art pipeline needs at Meez.com. As a site that delivers a variety of weekly content, we require high and low poly model creation with a broad degree of variation. The team has proven versatile and flexible, delivering a large spectrum of assets from reference that requires the precision of well-known brands or the creativity of concept art. Joshua and Satya have both been extremely supportive and communicative, allowing our process to feel seamless and always keeping iterations low. It has been a pleasure working with the Gameshastra team!” Aaron Cripps, Senior Art Production Manager, Meez
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