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PC / MAC / Downloadables


With the base of about 200 million players all over the world, casual games are easily the most widely played games. The rapid growth of the casual games market has prompted companies to create games for more audiences and more platforms including the internet, PC, Mactintosh computers. This is where Gameshastra brings its competence in PC/MAC casual game development through a variety of platforms.

Currently, Gameshastra has a studio comprising 20 members focused exclusively on developing PC/MAC casual game content in both the hidden objects and resource management category. The studio has an appropriate mix of talented and imaginative artists, young and enthusiastic developers and experienced testers. This dynamic mix of people gives us the opportunity to craft innovative and original content for our international casual game publishers.

We at Gameshastra understand the significance of quick development cycle (3 to 6 months) for these games and have structured our internal casual games studio in this fashion. With the combination of middle-ware experience and strong C/C++ / C# engineers we are able to adapt to specific client needs with-in the shipping constraints and at aggressive development price point.



“We were operating in a resource constrainted environment in US where we really can’t find all the talent that we would like to have, developing and testing the games and with high degree of technical proficiency and talent based here in India, it seems to be a logical decision to work with GS.”

Brian Ward

Exec.V.P.

Activision talking to the international media
 
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