Gameshastra is a leading game services provider across various gaming platforms and has a well established market in the Asian, European and American regions. Our certified multilingual team has provided support for multiple internal launches and can assist clients break linguistic and regional barriers to ensure game delivery to a global audience. We offer localization services for all major European and Asian languages. Gameshastra’s team comprises experienced in-context editors and text only editors who localize the games. The in-game art work is processed by experts in the field of art and design. Gameshastra’s localization team is capable of working on multiple games in multiple languages simultaneously for fast turnarounds.
Gameshastra provides two options for the Localization services: 1) End to End Localization : The localization process begins with receiving the source code and complete artwork. Our team then extracts all text files from the source code and graphics. The text is then translated into the languages requested by the client. 2) Text Only Localization : In this process the client provides the raw data files. These files contain text and/or artwork in their standard forms. Our translators then localize these texts as requested by the client. The client then incorporates the modified text into their software and provides us the final product, for us to perform in-context editing and quality assurance for text, formatting and functionality of the game. |
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