
Raj started his career as a Project Manager / Team Lead with Studio FX, New Delhi, in 2003. He then went on to head the creative division at Pixel Galaxy Studio (a Canadian venture) in 2004.
In June 2005 he headed the Gaming & Animation Division of the College of Interactive Arts, Vancouver, Canada. He joined as a producer at Gameloft Softwares Pvt. Ltd. in April 2007. Before joining Gameshastra, Raj worked as a Producer at Aurona Technologies.
Raj holds a Double Masters Degree in Creative Technologies (M.Sc. Gaming) from the Leeds Metropolitan University U.K. and an M.A. in Computer Animation (FX) from the National Center for Computer Animation at the Bournemouth University, U.K. and has over 8 years of Managerial Experience.

Kamatchinathan began his career as a Developer in Business Application development in 2005 and grew to the level of “Technical Director” in Gameshastra. Prior to Gameshastra he was worked as a “Team Lead” in Carbon Games, Chennai and has developed PC titles like “Monster Truck Racing”, “Autorickshaw Showdown” & “Virtual City” using Torque Game Engine Advanced (TGEA).
In Gameshastra, he has handled the technical direction of projects like EtchASketch and a Massively Multiplayer Online Game (MMOG) called “iTreasure”. He currently leads Programmers on multi-platform titles. He has Four and a half years experience in Game Development and has done MCA from Bharathidasan University, Tamilnadu.

Sumant started his career in 2004 and has been a Technical Director with Gameshastra since 2007, where he has led the technical direction of a variety of projects for multiple platforms including PC, iPhone, PSP and Wii. He is currently exploring the Massively Multiplayer Online Game (MMOG) market for the Smartphone platforms. He has 8 years of experience in the gaming and multimedia industry, and holds a B.E. degree from the Pune University.
Before joining Gameshastra, he has been associated with Fxlab Studios as their Technical Lead and has worked on Archies, River Run and other 3D title development on Gamebryo. He has worked with Monarch Computers Pvt.Ltd as 2D/3D Graphics programmer where he developed a "Real time 3D, video editing Software" named "Twister".
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