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Team Profile


James Sebastian Broadley

James Sebastian Broadley is our Art Director. He has a HND in Stop Motion Plasterscene Animation from the Glamorgan University of Art and Design in Wales.
After receiving the degree, he joined Sony Computer Entertainment Europe in London, as a junior artist and after working there for 6 years on various projects, he came out as a lead character artist.

 
P.S. Madhan Kumar

Vijayaraghavan also known as VJ is the Associate Art Director here and he is focused in creating and maintaining more seamless operation of all the aspects of art production at Gameshastra. He works across all discipline/domains and maintains efficiency in the production. Before joining Gameshastra, he was with the Game development studio Carbonon-tech, as a 3D Artist, having completed his Advanced Diploma in Multimedia. He specializes in creating game environments, level editing/designing and has broad experience with game art pipeline and methodologies for various platforms. He enjoys training/mentoring fellow Artists, researching on game and game related technologies and sharing knowledge. Being a passionate gamer, he loves console and competitive gaming.

 

 

“GameShastra is the perfect solution for our art pipeline needs at Meez.com. As a site that delivers a variety of weekly content, we require high and low poly model creation with a broad degree of variation. The team has proven versatile and flexible, delivering a large spectrum of assets from reference that requires the precision of well-known brands or the creativity of concept art. GameShastra team have been extremely supportive and communicative, allowing our process to feel seamless and always keeping iterations low. It has been a pleasure working with the GameShastra team!”

Aaron Cripps

Senior Art Production Manager

Meez
 
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